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​​Platforms: Microsoft Windows, Mac OS, PlayStation 2, GameCube, Xbox, Game Boy Advance, Nintendo DS, PlayStation Portable, Java ME, BlackBerry OS, Bada, PlayStation 3, Xbox 360, Wii, Nintendo 3DS, macOS, PlayStation 4, Xbox One, Nintendo Switch, iOS, Android, Windows Phone

​Developers: Maxis

Publisher: Electronic Arts

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The Sims
The Sims is a series of life simulation video games developed by Maxis and published by Electronic Arts. The franchise has sold nearly 200 million copies worldwide and is one of the best-selling video game series of all time. It is also part of the larger Sim series, started by SimCity in 1989.

The games in the Sims series are largely sandbox games, in that they lack any defined goals (except for some later expansion packs and console versions which introduced this gameplay style). The player creates virtual people called "Sims", places them in houses, and helps direct their moods and satisfy their desires. Players can either place their Sims in pre-constructed homes or build them themselves. Each successive expansion pack and game in the series augmented what the player could do with their Sims.
 

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Work (2025-2026)

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​​Team:​​

-Marcom Production Execution-

​​Software:

Photoshop​​

Supported the development of digital marketing assets across platform channels, including banners, social content, and in-game placements. Adapted and executed key art across multiple formats, ensuring brand consistency and technical accuracy. Collaborated closely with producers, marketing teams, and development partners to deliver polished, campaign-ready creative within tight timelines.


Dom (Email)
TS1 and TS2 Stacked Email Announcements 

 

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The Sims 4 - EP19 
Paid Media
 

© 2012 - 2026 by Patricia Ayala. All rights reserved. Do not use or Reuse without permission.

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